Battle System

< Imperial Warship> using RTS battle gameplay; it requires immediately control of the fleet action, in order to truthfully feel the atmosphere of the battlefield.

Fleet consists of 5 battleships; we can operate any single ship, or select the whole fleet to control instead. The battleships will be based on the largest firing range to display the range circle. Battleships will auto-engage the enemy who enter the circle, and we have to control the battleships maneuver, keep the battleships firepower maintain and also avoid enemy's strafe.

【Fleet battle】

Fleet war happen upon 2 rival fleets engage each other, both sides operate their own fleet until either fleet is annihilated. Player can only to see their own fire range and cannot see enemy’s fire range. Predict the enemy's firepower in advance, whether it is bigger than our fleet, and study their weapon reload interval, and find the gap to launch a counter attack. Caution! Beware of the enemy submarine; we are unable to detect it.

【Base War】

Launch invasion to other player Base camp will trigger Base War. The meaning of base war is to raid for resources, destroy the enemy warehouse, and destroy the base camp will even get more resources. Base defense genre is Tower Defense, it requires a clever calculation of the location of each land, and a reasonable allocation of the turret and weapons. Try to restrict enemy into a single route to enter our base, and shower them with our gun and missile. As the attack, we need to command the fleet to study the opponent's city defense weaknesses, minimize the loss in exchange for the best interests.