The Only Mobile Game of Tactical Warfare

《 Imperial Warship》 Romance a Doom Day warfare with your tactic!


Way difference battle experience

Commander will have a real-time command to move the fleet according to their Fire Range. Meanwhile, player may also need to avoid enemy fire range that getting closer to prevent own fleet from disaster.


Hull decided the maneuver; weapons determine the fire range, loading time, damage, etc., choose wisely on these key attributes to have different tactic output.


Kite Tactic

When we facing the Short Range Firepower opponents, equipped with superior hull maneuver, the mean of Kite tactic is using the Long Range Firepower with high speed movement to deal with enemy, without any casualty by the end of the battle. If both requirements cannot fulfil, this tactic will be simply difficult to launch.


Assault Tactic

When we face the Long Range Firepower opponents, the mean of Assault Tactic is to quickly stick closer and engage into the enemy’s fire blind spot, and give them a punch with the casualty to end the battle. This will require an excellent fleet maneuver or you may get overwhelmed disaster.


Submarine Tactic

Sonar required to detecting submarines under stealth. Conventional weapons will not able to hit the submarine under the stealth state, only underwater weapons can be hit. Stealth time is limited; submarine has to flee from enemy's fire range due to weak hull.

Amazing confrontation

Commander can also command 10 fleets into combat in a time, it is a spectacular view to see a vast fleet on the sea.