Battleship is the main force of war, with a good a battleship; we will be able to maximize the war advantage. Let’s talk about how to configure the battleships reasonably.
【Hull Selection】
Every hull has their own attribute: Mobility, slot qty, Load limit, increases all these parameters via ‘Hull Lab’. Fully utilize the hull ability with every way we can.
【Weapon Selection】
The selection of weapons will be relatively serious and complex, it consist of type, range, damage, all these attributes will affect the battle result.
Different weapon types may have different result in warfare, high-explosive weapons is not suitable in the fleet warfare, the target may simply maneuver to avoid high-explosive shell, ballistic weapons range is shorter, means that it require the ship to rush into the enemy formation, partial damage will be inevitable; Guidance missile will be the first priority to form our fleet in frontier warfare, and else the high-explosive weapons can be used for base defense
Yes, the red circle area beside our battleship upon warfare, the broader of circle, the earlier of firing advantage. Use Kite Tactic can easily tackle off the enemy with faster cruising speed.
We know that the usefulness of higher damage power, but it should be balance with firing range?
【EQPT Selection】
The purpose of EQPT is to optimize the battleship Firing Range, Reload speed, Damage or Defense, Cruising Speed, etc. Configure according to our desired combat needs. A Kite- Tactic commander will be emphasizing on Firing Range, Commander who enjoy the assault tactic will like to optimize the battleship speed.